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Golem Environment

This is a test I made to get the feel of the position of the golem in the central chamber in the temple. The idea was to make it as intimidating as possible and eerie with the blue streaks glowing in the dark. In the end we went for a warmer light while still keeping the Golem as imposing as possible.
Noa did a fantastic job taking the initial idea I had for the environment and added all the assets and vegetation.
https://www.artstation.com/noadp

The music you are hearing is from Irene Plass
https://soundcloud.com/irene-plass

Game website:
https://sleeplay-zombies.itch.io/sinn

Sketch Ideas

Sketch Ideas

2D environment

2D environment

Game result

Game result

In-game scene