This is a test I made to get the feel of the position of the golem in the central chamber in the temple. The idea was to make it as intimidating as possible and eerie with the blue streaks glowing in the dark. In the end we went for a warmer light while still keeping the Golem as imposing as possible.
Noa did a fantastic job taking the initial idea I had for the environment and added all the assets and vegetation.
The music you are hearing is from Irene Plass